Scene represents a visualized 3D space. It is created based on a hierarchy of scene graph nodes that determine the lighting, cameras, and objects in a scene. Only a single scene is usually active in Kanzi application at a time.
Once you import or create content in a scene, move the content around the scene graph to place the content where you want it to appear in your Kanzi application. Note that for all inheritable properties (for example, transformation), a change in a parent node affects all its children. See Property system.
You define the layout of the content in a scene with the layout objects. See Layouts.